mirror of
https://github.com/fbarresi/Sharp7.git
synced 2026-02-04 08:42:51 +00:00
559 lines
15 KiB
C#
559 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Sharp7
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{
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public static class S7
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{
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#region [Help Functions]
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private static Int64 bias = 621355968000000000; // "decimicros" between 0001-01-01 00:00:00 and 1970-01-01 00:00:00
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private static int BCDtoByte(byte B)
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{
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return ((B >> 4) * 10) + (B & 0x0F);
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}
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private static byte ByteToBCD(int Value)
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{
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return (byte)(((Value / 10) << 4) | (Value % 10));
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}
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private static byte[] CopyFrom(byte[] Buffer, int Pos, int Size)
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{
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byte[] Result=new byte[Size];
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Array.Copy(Buffer, Pos, Result, 0, Size);
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return Result;
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}
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public static int DataSizeByte(int WordLength)
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{
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switch (WordLength)
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{
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case S7Consts.S7WLBit: return 1; // S7 sends 1 byte per bit
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case S7Consts.S7WLByte: return 1;
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case S7Consts.S7WLChar: return 1;
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case S7Consts.S7WLWord: return 2;
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case S7Consts.S7WLDWord: return 4;
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case S7Consts.S7WLInt: return 2;
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case S7Consts.S7WLDInt: return 4;
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case S7Consts.S7WLReal: return 4;
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case S7Consts.S7WLCounter: return 2;
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case S7Consts.S7WLTimer: return 2;
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default: return 0;
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}
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}
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#region Get/Set the bit at Pos.Bit
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public static bool GetBitAt(byte[] Buffer, int Pos, int Bit)
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{
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byte[] Mask = {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80};
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if (Bit < 0) Bit = 0;
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if (Bit > 7) Bit = 7;
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return (Buffer[Pos] & Mask[Bit]) != 0;
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}
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public static void SetBitAt(ref byte[] Buffer, int Pos, int Bit, bool Value)
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{
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byte[] Mask = {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80};
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if (Bit < 0) Bit = 0;
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if (Bit > 7) Bit = 7;
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if (Value)
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Buffer[Pos] = (byte)(Buffer[Pos] | Mask[Bit]);
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else
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Buffer[Pos] = (byte)(Buffer[Pos] & ~Mask[Bit]);
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}
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#endregion
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#region Get/Set 8 bit signed value (S7 SInt) -128..127
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public static int GetSIntAt(byte[] Buffer, int Pos)
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{
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int Value = Buffer[Pos];
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if (Value < 128)
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return Value;
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else
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return (int) (Value - 256);
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}
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public static void SetSIntAt(byte[] Buffer, int Pos, int Value)
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{
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if (Value < -128) Value = -128;
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if (Value > 127) Value = 127;
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Buffer[Pos] = (byte)Value;
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}
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#endregion
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#region Get/Set 16 bit signed value (S7 int) -32768..32767
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public static int GetIntAt(byte[] Buffer, int Pos)
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{
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return (short)((Buffer[Pos] << 8) | Buffer[Pos + 1]);
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}
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public static void SetIntAt(byte[] Buffer, int Pos, Int16 Value)
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{
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Buffer[Pos] = (byte)(Value >> 8);
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Buffer[Pos + 1] = (byte)(Value & 0x00FF);
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}
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#endregion
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#region Get/Set 32 bit signed value (S7 DInt) -2147483648..2147483647
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public static int GetDIntAt(byte[] Buffer, int Pos)
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{
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int Result;
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Result = Buffer[Pos]; Result <<= 8;
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Result += Buffer[Pos + 1]; Result <<= 8;
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Result += Buffer[Pos + 2]; Result <<= 8;
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Result += Buffer[Pos + 3];
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return Result;
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}
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public static void SetDIntAt(byte[] Buffer, int Pos, int Value)
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{
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Buffer[Pos + 3] = (byte)(Value & 0xFF);
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Buffer[Pos + 2] = (byte)((Value >> 8) & 0xFF);
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Buffer[Pos + 1] = (byte)((Value >> 16) & 0xFF);
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Buffer[Pos] = (byte)((Value >> 24) & 0xFF);
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}
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#endregion
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#region Get/Set 64 bit signed value (S7 LInt) -9223372036854775808..9223372036854775807
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public static Int64 GetLIntAt(byte[] Buffer, int Pos)
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{
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Int64 Result;
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Result = Buffer[Pos]; Result <<= 8;
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Result += Buffer[Pos + 1]; Result <<= 8;
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Result += Buffer[Pos + 2]; Result <<= 8;
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Result += Buffer[Pos + 3]; Result <<= 8;
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Result += Buffer[Pos + 4]; Result <<= 8;
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Result += Buffer[Pos + 5]; Result <<= 8;
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Result += Buffer[Pos + 6]; Result <<= 8;
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Result += Buffer[Pos + 7];
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return Result;
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}
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public static void SetLIntAt(byte[] Buffer, int Pos, Int64 Value)
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{
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Buffer[Pos + 7] = (byte)(Value & 0xFF);
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Buffer[Pos + 6] = (byte)((Value >> 8) & 0xFF);
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Buffer[Pos + 5] = (byte)((Value >> 16) & 0xFF);
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Buffer[Pos + 4] = (byte)((Value >> 24) & 0xFF);
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Buffer[Pos + 3] = (byte)((Value >> 32) & 0xFF);
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Buffer[Pos + 2] = (byte)((Value >> 40) & 0xFF);
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Buffer[Pos + 1] = (byte)((Value >> 48) & 0xFF);
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Buffer[Pos] = (byte)((Value >> 56) & 0xFF);
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}
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#endregion
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#region Get/Set 8 bit unsigned value (S7 USInt) 0..255
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public static byte GetUSIntAt(byte[] Buffer, int Pos)
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{
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return Buffer[Pos];
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}
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public static void SetUSIntAt(byte[] Buffer, int Pos, byte Value)
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{
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Buffer[Pos] = Value;
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}
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#endregion
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#region Get/Set 16 bit unsigned value (S7 UInt) 0..65535
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public static UInt16 GetUIntAt(byte[] Buffer, int Pos)
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{
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return (UInt16)((Buffer[Pos] << 8) | Buffer[Pos + 1]);
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}
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public static void SetUIntAt(byte[] Buffer, int Pos, UInt16 Value)
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{
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Buffer[Pos] = (byte)(Value >> 8);
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Buffer[Pos + 1] = (byte)(Value & 0x00FF);
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}
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#endregion
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#region Get/Set 32 bit unsigned value (S7 UDInt) 0..4294967296
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public static UInt32 GetUDIntAt(byte[] Buffer, int Pos)
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{
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UInt32 Result;
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Result = Buffer[Pos]; Result <<= 8;
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Result |= Buffer[Pos + 1]; Result <<= 8;
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Result |= Buffer[Pos + 2]; Result <<= 8;
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Result |= Buffer[Pos + 3];
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return Result;
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}
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public static void SetUDIntAt(byte[] Buffer, int Pos, UInt32 Value)
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{
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Buffer[Pos + 3] = (byte)(Value & 0xFF);
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Buffer[Pos + 2] = (byte)((Value >> 8) & 0xFF);
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Buffer[Pos + 1] = (byte)((Value >> 16) & 0xFF);
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Buffer[Pos] = (byte)((Value >> 24) & 0xFF);
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}
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#endregion
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#region Get/Set 64 bit unsigned value (S7 ULint) 0..18446744073709551616
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public static UInt64 GetULIntAt(byte[] Buffer, int Pos)
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{
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UInt64 Result;
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Result = Buffer[Pos]; Result <<= 8;
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Result |= Buffer[Pos + 1]; Result <<= 8;
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Result |= Buffer[Pos + 2]; Result <<= 8;
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Result |= Buffer[Pos + 3]; Result <<= 8;
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Result |= Buffer[Pos + 4]; Result <<= 8;
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Result |= Buffer[Pos + 5]; Result <<= 8;
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Result |= Buffer[Pos + 6]; Result <<= 8;
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Result |= Buffer[Pos + 7];
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return Result;
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}
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public static void SetULintAt(byte[] Buffer, int Pos, UInt64 Value)
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{
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Buffer[Pos + 7] = (byte)(Value & 0xFF);
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Buffer[Pos + 6] = (byte)((Value >> 8) & 0xFF);
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Buffer[Pos + 5] = (byte)((Value >> 16) & 0xFF);
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Buffer[Pos + 4] = (byte)((Value >> 24) & 0xFF);
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Buffer[Pos + 3] = (byte)((Value >> 32) & 0xFF);
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Buffer[Pos + 2] = (byte)((Value >> 40) & 0xFF);
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Buffer[Pos + 1] = (byte)((Value >> 48) & 0xFF);
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Buffer[Pos] = (byte)((Value >> 56) & 0xFF);
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}
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#endregion
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#region Get/Set 8 bit word (S7 Byte) 16#00..16#FF
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public static byte GetByteAt(byte[] Buffer, int Pos)
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{
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return Buffer[Pos];
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}
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public static void SetByteAt(byte[] Buffer, int Pos, byte Value)
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{
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Buffer[Pos] = Value;
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}
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#endregion
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#region Get/Set 16 bit word (S7 Word) 16#0000..16#FFFF
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public static UInt16 GetWordAt(byte[] Buffer, int Pos)
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{
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return GetUIntAt(Buffer,Pos);
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}
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public static void SetWordAt(byte[] Buffer, int Pos, UInt16 Value)
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{
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SetUIntAt(Buffer, Pos, Value);
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}
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#endregion
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#region Get/Set 32 bit word (S7 DWord) 16#00000000..16#FFFFFFFF
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public static UInt32 GetDWordAt(byte[] Buffer, int Pos)
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{
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return GetUDIntAt(Buffer, Pos);
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}
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public static void SetDWordAt(byte[] Buffer, int Pos, UInt32 Value)
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{
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SetUDIntAt(Buffer, Pos, Value);
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}
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#endregion
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#region Get/Set 64 bit word (S7 LWord) 16#0000000000000000..16#FFFFFFFFFFFFFFFF
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public static UInt64 GetLWordAt(byte[] Buffer, int Pos)
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{
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return GetULIntAt(Buffer, Pos);
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}
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public static void SetLWordAt(byte[] Buffer, int Pos, UInt64 Value)
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{
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SetULintAt(Buffer, Pos, Value);
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}
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#endregion
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#region Get/Set 32 bit floating point number (S7 Real) (Range of Single)
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public static Single GetRealAt(byte[] Buffer, int Pos)
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{
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UInt32 Value = GetUDIntAt(Buffer, Pos);
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byte[] bytes = BitConverter.GetBytes(Value);
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return BitConverter.ToSingle(bytes, 0);
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}
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public static void SetRealAt(byte[] Buffer, int Pos, Single Value)
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{
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byte[] FloatArray = BitConverter.GetBytes(Value);
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Buffer[Pos] = FloatArray[3];
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Buffer[Pos + 1] = FloatArray[2];
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Buffer[Pos + 2] = FloatArray[1];
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Buffer[Pos + 3] = FloatArray[0];
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}
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#endregion
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#region Get/Set 64 bit floating point number (S7 LReal) (Range of Double)
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public static Double GetLRealAt(byte[] Buffer, int Pos)
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{
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UInt64 Value = GetULIntAt(Buffer, Pos);
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byte[] bytes = BitConverter.GetBytes(Value);
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return BitConverter.ToDouble(bytes, 0);
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}
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public static void SetLRealAt(byte[] Buffer, int Pos, Double Value)
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{
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byte[] FloatArray = BitConverter.GetBytes(Value);
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Buffer[Pos] = FloatArray[7];
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Buffer[Pos + 1] = FloatArray[6];
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Buffer[Pos + 2] = FloatArray[5];
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Buffer[Pos + 3] = FloatArray[4];
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Buffer[Pos + 4] = FloatArray[3];
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Buffer[Pos + 5] = FloatArray[2];
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Buffer[Pos + 6] = FloatArray[1];
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Buffer[Pos + 7] = FloatArray[0];
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}
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#endregion
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#region Get/Set DateTime (S7 DATE_AND_TIME)
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public static DateTime GetDateTimeAt(byte[] Buffer, int Pos)
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{
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int Year, Month, Day, Hour, Min, Sec, MSec;
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Year = BCDtoByte(Buffer[Pos]);
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if (Year < 90)
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Year += 2000;
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else
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Year += 1900;
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Month = BCDtoByte(Buffer[Pos + 1]);
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Day = BCDtoByte(Buffer[Pos + 2]);
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Hour = BCDtoByte(Buffer[Pos + 3]);
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Min = BCDtoByte(Buffer[Pos + 4]);
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Sec = BCDtoByte(Buffer[Pos + 5]);
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MSec = (BCDtoByte(Buffer[Pos + 6]) * 10) + (BCDtoByte(Buffer[Pos + 7]) / 10);
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try
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{
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return new DateTime(Year, Month, Day, Hour, Min, Sec, MSec);
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetDateTimeAt(byte[] Buffer, int Pos, DateTime Value)
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{
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int Year = Value.Year;
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int Month = Value.Month;
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int Day = Value.Day;
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int Hour = Value.Hour;
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int Min = Value.Minute;
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int Sec = Value.Second;
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int Dow = (int)Value.DayOfWeek + 1;
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// MSecH = First two digits of miliseconds
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int MsecH = Value.Millisecond / 10;
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// MSecL = Last digit of miliseconds
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int MsecL = Value.Millisecond % 10;
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if (Year > 1999)
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Year -= 2000;
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Buffer[Pos] = ByteToBCD(Year);
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Buffer[Pos + 1] = ByteToBCD(Month);
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Buffer[Pos + 2] = ByteToBCD(Day);
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Buffer[Pos + 3] = ByteToBCD(Hour);
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Buffer[Pos + 4] = ByteToBCD(Min);
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Buffer[Pos + 5] = ByteToBCD(Sec);
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Buffer[Pos + 6] = ByteToBCD(MsecH);
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Buffer[Pos + 7] = ByteToBCD(MsecL * 10 + Dow);
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}
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#endregion
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#region Get/Set DATE (S7 DATE)
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public static DateTime GetDateAt(byte[] Buffer, int Pos)
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{
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try
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{
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return new DateTime(1990, 1, 1).AddDays(GetIntAt(Buffer, Pos));
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetDateAt(byte[] Buffer, int Pos, DateTime Value)
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{
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SetIntAt(Buffer, Pos, (Int16)(Value - new DateTime(1990, 1, 1)).Days);
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}
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#endregion
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#region Get/Set TOD (S7 TIME_OF_DAY)
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public static DateTime GetTODAt(byte[] Buffer, int Pos)
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{
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try
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{
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return new DateTime(0).AddMilliseconds(S7.GetDIntAt(Buffer, Pos));
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetTODAt(byte[] Buffer, int Pos, DateTime Value)
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{
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TimeSpan Time = Value.TimeOfDay;
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SetDIntAt(Buffer, Pos, (Int32)Math.Round(Time.TotalMilliseconds));
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}
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#endregion
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#region Get/Set LTOD (S7 1500 LONG TIME_OF_DAY)
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public static DateTime GetLTODAt(byte[] Buffer, int Pos)
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{
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// .NET Tick = 100 ns, S71500 Tick = 1 ns
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try
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{
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return new DateTime(Math.Abs(GetLIntAt(Buffer,Pos)/100));
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetLTODAt(byte[] Buffer, int Pos, DateTime Value)
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{
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TimeSpan Time = Value.TimeOfDay;
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SetLIntAt(Buffer, Pos, (Int64)Time.Ticks * 100);
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}
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#endregion
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#region GET/SET LDT (S7 1500 Long Date and Time)
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public static DateTime GetLDTAt(byte[] Buffer, int Pos)
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{
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try
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{
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return new DateTime((GetLIntAt(Buffer, Pos) / 100) + bias);
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetLDTAt(byte[] Buffer, int Pos, DateTime Value)
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{
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SetLIntAt(Buffer, Pos, (Value.Ticks-bias) * 100);
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}
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#endregion
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#region Get/Set DTL (S71200/1500 Date and Time)
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// Thanks to Johan Cardoen for GetDTLAt
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public static DateTime GetDTLAt(byte[] Buffer, int Pos)
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{
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int Year, Month, Day, Hour, Min, Sec, MSec;
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Year = Buffer[Pos] * 256 + Buffer[Pos + 1];
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Month = Buffer[Pos + 2];
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Day = Buffer[Pos + 3];
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Hour = Buffer[Pos + 5];
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Min = Buffer[Pos + 6];
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Sec = Buffer[Pos + 7];
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MSec = (int)GetUDIntAt(Buffer, Pos + 8)/1000000;
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try
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{
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return new DateTime(Year, Month, Day, Hour, Min, Sec, MSec);
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}
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catch (System.ArgumentOutOfRangeException)
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{
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return new DateTime(0);
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}
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}
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public static void SetDTLAt(byte[] Buffer, int Pos, DateTime Value)
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{
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short Year = (short)Value.Year;
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byte Month = (byte)Value.Month;
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byte Day = (byte)Value.Day;
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byte Hour = (byte)Value.Hour;
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byte Min = (byte)Value.Minute;
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byte Sec = (byte)Value.Second;
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byte Dow = (byte)(Value.DayOfWeek + 1);
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Int32 NanoSecs = Value.Millisecond * 1000000;
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var bytes_short = BitConverter.GetBytes(Year);
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Buffer[Pos] = bytes_short[1];
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Buffer[Pos + 1] = bytes_short[0];
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Buffer[Pos + 2] = Month;
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Buffer[Pos + 3] = Day;
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Buffer[Pos + 4] = Dow;
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Buffer[Pos + 5] = Hour;
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Buffer[Pos + 6] = Min;
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Buffer[Pos + 7] = Sec;
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SetDIntAt(Buffer, Pos + 8, NanoSecs);
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}
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#endregion
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#region Get/Set String (S7 String)
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// Thanks to Pablo Agirre
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public static string GetStringAt(byte[] Buffer, int Pos)
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{
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int size = (int)Buffer[Pos + 1];
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return Encoding.UTF8.GetString(Buffer, Pos + 2, size);
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}
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public static void SetStringAt(byte[] Buffer, int Pos, int MaxLen, string Value)
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{
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int size = Value.Length;
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Buffer[Pos] = (byte)MaxLen;
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Buffer[Pos + 1] = (byte)size;
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Encoding.UTF8.GetBytes(Value, 0, size, Buffer, Pos + 2);
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}
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#endregion
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#region Get/Set Array of char (S7 ARRAY OF CHARS)
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public static string GetCharsAt(byte[] Buffer, int Pos, int Size)
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{
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return Encoding.UTF8.GetString(Buffer, Pos , Size);
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}
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public static void SetCharsAt(byte[] Buffer, int Pos, string Value)
|
|
{
|
|
int MaxLen = Buffer.Length - Pos;
|
|
// Truncs the string if there's no room enough
|
|
if (MaxLen > Value.Length) MaxLen = Value.Length;
|
|
Encoding.UTF8.GetBytes(Value, 0, MaxLen, Buffer, Pos);
|
|
}
|
|
#endregion
|
|
|
|
#region Get/Set Counter
|
|
public static int GetCounter(ushort Value)
|
|
{
|
|
return BCDtoByte((byte)Value) * 100 + BCDtoByte((byte)(Value >> 8));
|
|
}
|
|
|
|
public static int GetCounterAt(ushort[] Buffer, int Index)
|
|
{
|
|
return GetCounter(Buffer[Index]);
|
|
}
|
|
|
|
public static ushort ToCounter(int Value)
|
|
{
|
|
return (ushort)(ByteToBCD(Value / 100) + (ByteToBCD(Value % 100) << 8));
|
|
}
|
|
|
|
public static void SetCounterAt(ushort[] Buffer, int Pos, int Value)
|
|
{
|
|
Buffer[Pos] = ToCounter(Value);
|
|
}
|
|
#endregion
|
|
|
|
#region Get/Set Timer
|
|
|
|
public static S7Timer GetS7TimerAt(byte[] Buffer, int Pos)
|
|
{
|
|
return new S7Timer(new List<byte>(Buffer).GetRange(Pos, 12).ToArray());
|
|
}
|
|
|
|
public static void SetS7TimespanAt(byte[] Buffer, int Pos, TimeSpan Value)
|
|
{
|
|
SetDIntAt(Buffer, Pos, (Int32)Value.TotalMilliseconds);
|
|
}
|
|
|
|
public static TimeSpan GetS7TimespanAt(byte[] Buffer, int pos)
|
|
{
|
|
if (Buffer.Length < pos + 4)
|
|
{
|
|
return new TimeSpan();
|
|
}
|
|
|
|
Int32 a;
|
|
a = Buffer[pos + 0]; a <<= 8;
|
|
a += Buffer[pos + 1]; a <<= 8;
|
|
a += Buffer[pos + 2]; a <<= 8;
|
|
a += Buffer[pos + 3];
|
|
TimeSpan sp = new TimeSpan(0, 0, 0, 0, a);
|
|
|
|
return sp;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion [Help Functions]
|
|
}
|
|
} |