// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) 2014 OxyPlot contributors
//
//
// Represents a line series where the points collection define line segments.
//
// --------------------------------------------------------------------------------------------------------------------
namespace ExampleLibrary
{
using System;
using System.Collections.Generic;
using System.Linq;
using OxyPlot;
using OxyPlot.Series;
///
/// Represents a line series where the points collection define line segments.
///
public class LineSegmentSeries : LineSeries
{
///
/// Initializes a new instance of the class.
///
public LineSegmentSeries()
{
this.ShowVerticals = true;
this.Epsilon = 1e-8;
}
///
/// Gets or sets a value indicating whether to show vertical lines where there is no gap in x-coordinate.
///
/// true if verticals should be shown; otherwise, false.
public bool ShowVerticals { get; set; }
///
/// Gets or sets the x-coordinate gap tolerance.
///
/// The epsilon value.
public double Epsilon { get; set; }
///
/// Renders the series on the specified rendering context.
///
/// The rendering context.
public override void Render(IRenderContext rc)
{
if (Points.Count == 0)
{
return;
}
if (Points.Count % 2 != 0)
{
throw new InvalidOperationException("The number of points should be even.");
}
if (this.XAxis == null || this.YAxis == null)
{
throw new InvalidOperationException("Axis has not been defined.");
}
var screenPoints = Points.Select(this.Transform).ToList();
var verticalLines = new List();
for (int i = 0; i < screenPoints.Count; i += 2)
{
if (screenPoints[i].DistanceToSquared(screenPoints[i + 1]) < this.StrokeThickness)
{
screenPoints[i] = new ScreenPoint(screenPoints[i].X - (this.StrokeThickness * 0.5), screenPoints[i].Y);
screenPoints[i + 1] = new ScreenPoint(screenPoints[i].X + (this.StrokeThickness * 0.5), screenPoints[i].Y);
}
if (this.ShowVerticals && i > 0 && Math.Abs(screenPoints[i - 1].X - screenPoints[i].X) < this.Epsilon)
{
verticalLines.Add(screenPoints[i - 1]);
verticalLines.Add(screenPoints[i]);
}
}
if (this.StrokeThickness > 0)
{
if (this.LineStyle != LineStyle.None)
{
rc.DrawLineSegments(screenPoints, this.ActualColor, this.StrokeThickness, this.EdgeRenderingMode, this.LineStyle.GetDashArray(), this.LineJoin);
}
rc.DrawLineSegments(verticalLines, this.ActualColor, this.StrokeThickness / 3, this.EdgeRenderingMode, LineStyle.Dash.GetDashArray(), this.LineJoin);
}
rc.DrawMarkers(screenPoints, this.MarkerType, null, this.MarkerSize, this.MarkerFill, this.MarkerStroke, this.MarkerStrokeThickness, this.EdgeRenderingMode);
}
///
/// Gets the point on the series that is nearest the specified point.
///
/// The point.
/// Interpolate the series if this flag is set to true.
/// A TrackerHitResult for the current hit.
public override TrackerHitResult GetNearestPoint(ScreenPoint point, bool interpolate)
{
var points = this.Points;
if (points == null)
{
return null;
}
var spn = default(ScreenPoint);
var dpn = default(DataPoint);
double index = -1;
double minimumDistance = double.MaxValue;
for (int i = 0; i + 1 < points.Count; i += 2)
{
var p1 = points[i];
var p2 = points[i + 1];
if (!this.IsValidPoint(p1) || !this.IsValidPoint(p2))
{
continue;
}
var sp1 = this.Transform(p1);
var sp2 = this.Transform(p2);
// Find the nearest point on the line segment.
var spl = ScreenPointHelper.FindPointOnLine(point, sp1, sp2);
if (ScreenPoint.IsUndefined(spl))
{
// P1 && P2 coincident
continue;
}
double l2 = (point - spl).LengthSquared;
if (l2 < minimumDistance)
{
double u = (spl - sp1).Length / (sp2 - sp1).Length;
dpn = new DataPoint(p1.X + (u * (p2.X - p1.X)), p1.Y + (u * (p2.Y - p1.Y)));
spn = spl;
minimumDistance = l2;
index = i + u;
}
}
if (minimumDistance < double.MaxValue)
{
return new TrackerHitResult
{
Series = this,
DataPoint = dpn,
Position = spn,
Item = this.GetItem((int)index),
Index = index
};
}
return null;
}
}
}