Files
Morris/Morris/Morris.csproj

100 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E3CCB2E8-5840-4442-8A66-177F5DF4C4F5}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Morris</RootNamespace>
<AssemblyName>Morris</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConsoleInteraction.cs" />
<Compile Include="Controller.xaml.cs">
<DependentUpon>Controller.xaml</DependentUpon>
</Compile>
<Compile Include="CoordinateTranslator.cs" />
<Compile Include="ExtensionMethods.cs" />
<Compile Include="Game.cs" />
<Compile Include="GameResult.cs" />
<Compile Include="GameState.cs" />
<Compile Include="GameWindow.xaml.cs">
<DependentUpon>GameWindow.xaml</DependentUpon>
</Compile>
<Compile Include="RandomBot.cs" />
<Compile Include="IGameStateObserver.cs" />
<Compile Include="IMoveProvider.cs" />
<Compile Include="GameMove.cs" />
<Compile Include="IReadOnlyGameState.cs" />
<Compile Include="MoveResult.cs" />
<Compile Include="MoveValidity.cs" />
<Compile Include="Occupation.cs" />
<Compile Include="Phase.cs" />
<Compile Include="Player.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SelectorType.cs" />
<Compile Include="SelectorNameAttribute.cs" />
<Compile Include="SingleInstanceAttribute.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Page Include="Controller.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="GameWindow.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>