Add controller, external assembly loading and other fancy things

This commit is contained in:
Markus Himmel
2016-08-28 23:35:28 +02:00
parent c3abbf6966
commit ee4db90b0d
21 changed files with 560 additions and 20 deletions

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namespace ExternalBotTest.AssemblyInfo
open System.Reflection
open System.Runtime.CompilerServices
open System.Runtime.InteropServices
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[<assembly: AssemblyTitle("ExternalBotTest")>]
[<assembly: AssemblyDescription("")>]
[<assembly: AssemblyConfiguration("")>]
[<assembly: AssemblyCompany("")>]
[<assembly: AssemblyProduct("ExternalBotTest")>]
[<assembly: AssemblyCopyright("Copyright © 2016")>]
[<assembly: AssemblyTrademark("")>]
[<assembly: AssemblyCulture("")>]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[<assembly: ComVisible(false)>]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[<assembly: Guid("712da2c7-1b88-4ddb-8b79-46af5d5f6b19")>]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [<assembly: AssemblyVersion("1.0.*")>]
[<assembly: AssemblyVersion("1.0.0.0")>]
[<assembly: AssemblyFileVersion("1.0.0.0")>]
do
()

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>712da2c7-1b88-4ddb-8b79-46af5d5f6b19</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>ExternalBotTest</RootNamespace>
<AssemblyName>ExternalBotTest</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<TargetFSharpCoreVersion>4.4.0.0</TargetFSharpCoreVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Name>ExternalBotTest</Name>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Debug\ExternalBotTest.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Release\ExternalBotTest.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="Morris">
<HintPath>D:\Users\marku\Documents\Visual Studio 2015\Projects\Morris\Morris\bin\Debug\Morris.exe</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.fs" />
<Compile Include="FSharpRandomBot.fs" />
<None Include="Script.fsx" />
</ItemGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
</PropertyGroup>
<Choose>
<When Condition="'$(VisualStudioVersion)' == '11.0'">
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</Otherwise>
</Choose>
<Import Project="$(FSharpTargetsPath)" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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(*
* FSharpRandomBot.fs
* Copyright (c) 2016 Markus Himmel
* This file is distributed under the terms of the MIT license
*)
namespace ExternalBotTest
open Morris
[<SelectorName("F# KI")>]
type FSharpRandomBot() =
let rng = System.Random ()
let chooseRandom n = Seq.item (Seq.length n |> rng.Next) n
interface IMoveProvider with
// Funktioniert exakt genauso wie das C#-Pendant
member this.GetNextMove state =
let chosen = state.BasicMoves () |> chooseRandom
match state.IsValidMove chosen with
| MoveValidity.ClosesMill ->
[0..GameState.FIELD_SIZE - 1]
|> Seq.where (fun d -> int state.Board.[d] = int (state.NextToMove.Opponent()))
|> chooseRandom
|> chosen.WithRemove
| _ -> chosen

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// Learn more about F# at http://fsharp.org. See the 'F# Tutorial' project
// for more guidance on F# programming.
#load "Library1.fs"
open ExternalBotTest
// Define your library scripting code here