Squashed 'NotifyIconWpf/' content from commit 7307bdf

git-subtree-dir: NotifyIconWpf
git-subtree-split: 7307bdf5402239df475ea38a0647901cb4b95645
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maier_S
2022-03-23 10:29:38 +01:00
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// hardcodet.net NotifyIcon for WPF
// Copyright (c) 2009 - 2020 Philipp Sumi
// Contact and Information: http://www.hardcodet.net
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the Code Project Open License (CPOL);
// either version 1.0 of the License, or (at your option) any later
// version.
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// THIS COPYRIGHT NOTICE MAY NOT BE REMOVED FROM THIS FILE
using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Resources;
using System.Windows.Threading;
using Hardcodet.Wpf.TaskbarNotification.Interop;
namespace Hardcodet.Wpf.TaskbarNotification
{
/// <summary>
/// Util and extension methods.
/// </summary>
internal static class Util
{
public static readonly object SyncRoot = new object();
#region IsDesignMode
private static readonly bool isDesignMode;
/// <summary>
/// Checks whether the application is currently in design mode.
/// </summary>
public static bool IsDesignMode
{
get { return isDesignMode; }
}
#endregion
#region construction
static Util()
{
isDesignMode =
(bool)
DependencyPropertyDescriptor.FromProperty(DesignerProperties.IsInDesignModeProperty,
typeof (FrameworkElement))
.Metadata.DefaultValue;
}
#endregion
#region CreateHelperWindow
/// <summary>
/// Creates an transparent window without dimension that
/// can be used to temporarily obtain focus and/or
/// be used as a window message sink.
/// </summary>
/// <returns>Empty window.</returns>
public static Window CreateHelperWindow()
{
return new Window
{
Width = 0,
Height = 0,
ShowInTaskbar = false,
WindowStyle = WindowStyle.None,
AllowsTransparency = true,
Opacity = 0
};
}
#endregion
#region WriteIconData
/// <summary>
/// Updates the taskbar icons with data provided by a given
/// <see cref="NotifyIconData"/> instance.
/// </summary>
/// <param name="data">Configuration settings for the NotifyIcon.</param>
/// <param name="command">Operation on the icon (e.g. delete the icon).</param>
/// <returns>True if the data was successfully written.</returns>
/// <remarks>See Shell_NotifyIcon documentation on MSDN for details.</remarks>
public static bool WriteIconData(ref NotifyIconData data, NotifyCommand command)
{
return WriteIconData(ref data, command, data.ValidMembers);
}
/// <summary>
/// Updates the taskbar icons with data provided by a given
/// <see cref="NotifyIconData"/> instance.
/// </summary>
/// <param name="data">Configuration settings for the NotifyIcon.</param>
/// <param name="command">Operation on the icon (e.g. delete the icon).</param>
/// <param name="flags">Defines which members of the <paramref name="data"/>
/// structure are set.</param>
/// <returns>True if the data was successfully written.</returns>
/// <remarks>See Shell_NotifyIcon documentation on MSDN for details.</remarks>
public static bool WriteIconData(ref NotifyIconData data, NotifyCommand command, IconDataMembers flags)
{
//do nothing if in design mode
if (IsDesignMode) return true;
data.ValidMembers = flags;
lock (SyncRoot)
{
return WinApi.Shell_NotifyIcon(command, ref data);
}
}
#endregion
#region GetBalloonFlag
/// <summary>
/// Gets a <see cref="BalloonFlags"/> enum value that
/// matches a given <see cref="BalloonIcon"/>.
/// </summary>
public static BalloonFlags GetBalloonFlag(this BalloonIcon icon)
{
switch (icon)
{
case BalloonIcon.None:
return BalloonFlags.None;
case BalloonIcon.Info:
return BalloonFlags.Info;
case BalloonIcon.Warning:
return BalloonFlags.Warning;
case BalloonIcon.Error:
return BalloonFlags.Error;
default:
throw new ArgumentOutOfRangeException("icon");
}
}
#endregion
#region ImageSource to Icon
/// <summary>
/// Reads a given image resource into a WinForms icon.
/// </summary>
/// <param name="imageSource">Image source pointing to
/// an icon file (*.ico).</param>
/// <returns>An icon object that can be used with the
/// taskbar area.</returns>
public static Icon ToIcon(this ImageSource imageSource)
{
if (imageSource == null) return null;
Uri uri = new Uri(imageSource.ToString());
StreamResourceInfo streamInfo = Application.GetResourceStream(uri);
if (streamInfo == null)
{
string msg = "The supplied image source '{0}' could not be resolved.";
msg = string.Format(msg, imageSource);
throw new ArgumentException(msg);
}
return new Icon(streamInfo.Stream);
}
#endregion
#region evaluate listings
/// <summary>
/// Checks a list of candidates for equality to a given
/// reference value.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value">The evaluated value.</param>
/// <param name="candidates">A liste of possible values that are
/// regarded valid.</param>
/// <returns>True if one of the submitted <paramref name="candidates"/>
/// matches the evaluated value. If the <paramref name="candidates"/>
/// parameter itself is null, too, the method returns false as well,
/// which allows to check with null values, too.</returns>
/// <exception cref="ArgumentNullException">If <paramref name="candidates"/>
/// is a null reference.</exception>
public static bool Is<T>(this T value, params T[] candidates)
{
if (candidates == null) return false;
foreach (var t in candidates)
{
if (value.Equals(t)) return true;
}
return false;
}
#endregion
#region match MouseEvent to PopupActivation
/// <summary>
/// Checks if a given <see cref="PopupActivationMode"/> is a match for
/// an effectively pressed mouse button.
/// </summary>
public static bool IsMatch(this MouseEvent me, PopupActivationMode activationMode)
{
switch (activationMode)
{
case PopupActivationMode.LeftClick:
return me == MouseEvent.IconLeftMouseUp;
case PopupActivationMode.RightClick:
return me == MouseEvent.IconRightMouseUp;
case PopupActivationMode.LeftOrRightClick:
return me.Is(MouseEvent.IconLeftMouseUp, MouseEvent.IconRightMouseUp);
case PopupActivationMode.LeftOrDoubleClick:
return me.Is(MouseEvent.IconLeftMouseUp, MouseEvent.IconDoubleClick);
case PopupActivationMode.DoubleClick:
return me.Is(MouseEvent.IconDoubleClick);
case PopupActivationMode.MiddleClick:
return me == MouseEvent.IconMiddleMouseUp;
case PopupActivationMode.All:
//return true for everything except mouse movements
return me != MouseEvent.MouseMove;
default:
throw new ArgumentOutOfRangeException("activationMode");
}
}
#endregion
#region execute command
/// <summary>
/// Executes a given command if its <see cref="ICommand.CanExecute"/> method
/// indicates it can run.
/// </summary>
/// <param name="command">The command to be executed, or a null reference.</param>
/// <param name="commandParameter">An optional parameter that is associated with
/// the command.</param>
/// <param name="target">The target element on which to raise the command.</param>
public static void ExecuteIfEnabled(this ICommand command, object commandParameter, IInputElement target)
{
if (command == null) return;
RoutedCommand rc = command as RoutedCommand;
if (rc != null)
{
//routed commands work on a target
if (rc.CanExecute(commandParameter, target)) rc.Execute(commandParameter, target);
}
else if (command.CanExecute(commandParameter))
{
command.Execute(commandParameter);
}
}
#endregion
/// <summary>
/// Returns a dispatcher for multi-threaded scenarios
/// </summary>
/// <returns>Dispatcher</returns>
internal static Dispatcher GetDispatcher(this DispatcherObject source)
{
//use the application's dispatcher by default
if (Application.Current != null) return Application.Current.Dispatcher;
//fallback for WinForms environments
if (source.Dispatcher != null) return source.Dispatcher;
// ultimately use the thread's dispatcher
return Dispatcher.CurrentDispatcher;
}
/// <summary>
/// Checks whether the <see cref="FrameworkElement.DataContextProperty"/>
/// is bound or not.
/// </summary>
/// <param name="element">The element to be checked.</param>
/// <returns>True if the data context property is being managed by a
/// binding expression.</returns>
/// <exception cref="ArgumentNullException">If <paramref name="element"/>
/// is a null reference.</exception>
public static bool IsDataContextDataBound(this FrameworkElement element)
{
if (element == null) throw new ArgumentNullException("element");
return element.GetBindingExpression(FrameworkElement.DataContextProperty) != null;
}
}
}