Merge commit 'a0095a0516508418fb4a058648f49f867f64592e' as 'FSI.Lib'
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105
FSI.Lib/FSI.Lib/EasyEncryption/EncryptionReader.cs
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105
FSI.Lib/FSI.Lib/EasyEncryption/EncryptionReader.cs
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using System;
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using System.IO;
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using System.Security.Cryptography;
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namespace FSI.Lib.EasyEncryption
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{
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/// <summary>
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/// Class that provides streaming decryption functionality.
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/// </summary>
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/// <remarks>
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/// Using this class is the preferred way to decrypt values from a file or memory.
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/// Other decryption methods defer to this class for actual decryption.
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/// </remarks>
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public class EncryptionReader : BinaryReader, IDisposable
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{
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private SymmetricAlgorithm Algorithm;
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private ICryptoTransform Decryptor;
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internal EncryptionReader(SymmetricAlgorithm algorithm, ICryptoTransform decryptor, Stream stream) : base(stream)
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{
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Algorithm = algorithm;
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Decryptor = decryptor;
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}
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/// <summary>
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/// Reads a <c>DateTime</c> value from the encrypted stream.
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/// </summary>
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/// <returns>The decrypted value.</returns>
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public DateTime ReadDateTime()
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{
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return new DateTime(ReadInt64());
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}
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/// <summary>
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/// Reads a <c>byte[]</c> value from the encrypted stream.
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/// </summary>
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/// <returns>The decrypted values.</returns>
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public byte[] ReadByteArray()
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{
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int count = ReadInt32();
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byte[] bytes = new byte[count];
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if (count > 0)
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Read(bytes, 0, count);
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return bytes;
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}
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/// <summary>
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/// Reads a <c>string[]</c> value from the encrypted stream.
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/// </summary>
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/// <returns>The decrypted values.</returns>
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public string[] ReadStringArray()
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{
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int count = ReadInt32();
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string[] strings = new string[count];
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for (int i = 0; i < count; i++)
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strings[i] = ReadString();
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return strings;
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}
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#region IDisposable implementation
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private bool disposed = false; // To detect redundant calls
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/// <summary>
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/// Releases all resources used by the current instance of the <c>EncryptionReader</c> class.
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/// </summary>
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public new void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases the unmanaged resources used by the <c>EncryptionReader</c> class and optionally
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/// releases the managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources;
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/// <c>false</c> to release only unmanaged resources.</param>
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protected override void Dispose(bool disposing)
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{
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if (!disposed)
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{
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disposed = true;
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if (disposing)
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{
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// Dispose managed objects
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base.Dispose(true);
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Decryptor.Dispose();
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Algorithm.Dispose();
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}
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}
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}
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/// <summary>
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/// Destructs this instance of <c>EncryptionReader</c>.
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/// </summary>
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~EncryptionReader()
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{
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Dispose(false);
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}
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#endregion
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}
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}
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